sims 3 — Just Heads Up
Either right or wrong, EA "Electronic Arts" isn't really at fault, they just made hard decisions which everyone does. I've worked for the customer service department for 12 years, and in those years I have never had soo many calls from people complaining about a game I never even tried or played for myself. Anyways, we do have our share of problems at my company, sometimes we have a deadline to release things to retail and sometimes it doesn't work right. We try our best to fix these problems and sometimes it takes some hard dedication to fix and lower the problem. So back to EA. EA released a wonderful game, and iti s the Sim 3 We decided to test them ourselves on 13 up todate computers. It seemed like 5 of those computers ran the game fine under specific settings and hardware. The 8 others had some kind of wierd out problems with the game.
As we took notice of this we concluded the game has problems with the newer quadcores using highend ram and newly released video cards. This is a problem that EA has caused, even though I don't like blaming other companies that are partners with us, I feel EA has rushed this game to meet marketing standards. EA, is a huge company with hundreds of chain companies connected to them in a network. Sims 3 might seem important to everyone on here, but let me remind you, EA owns hundreds of other games. Most of these games have more importance and depending on the varacious problems, EA will only fix them if need be. It seems The Sims 3 have a 50/50 chance of running ok with most computers even with glitches.
EA has two choices, to extend the period of releasing the game and making more customers agitated or fix the biggest problem of them all. One of them was to extend the 3D Glide Accelerator Wrapper in the Sims 3 game to make it more stable and graphics lush. The other problem was getting the game coded right to work with newer forms of quadcores that just rolled out 2nd quarter. The problem is, was that EA chose a decision they knew would cost them and that was to release it with problems and than work out the bugs. EA had another bigger problem, they were losing to current lawsuits from other companies, Sims fans were pressuring for a release, and they were losing a lot of money. Before you guys start bashing the game, understand that, most of the people who wanted the release soo bad was the consumers, and regardless if EA is at fault, you made them rush the game, and they did. Does EA marketing team like what they did, no, did they do it out of money, not really, they wanted to make their fans happy and didn't want to lose that. Every big coorporation is known to fall, and it happens, and EA is struggling just like every big company out there. Always keep an open mind and better things will come up shortly!